V2 New spells Rejuvenation, Mystic Aura, Slime, Break Armor, Soul Charge and Twisted Words added, Bee and Bug swarm are now conjuration spells. So DON'T USE SPELLS FROM OTHER MODS THAT PUSH PEOPLE AROUND ON PETRIFIED NPC'S! Or do and have a laugh ) This has been fixed for Unrelenting Force and Gust but by adding a condition to them, but I cannot do that for spells from other mods that push people around. The NPC took off flying at an insane speed when the effect ended. This meant that when a petrified was hit by the gust or Unrelenting force shout, A Petrified NPC does not respond to anything for the duration of the spell, however the effects aplied to the NPC kick in as soon as the effect ends. This is hopefully fixed but please report if it still hapens. Blood Curse has had some issues where victims were so busy with their spasms they refused to lie down dead when the spell killed them. If you decide to fight him (bad idea), he will actually use the most powerfull spells he's found. Aside from being a merchant, he is also a powerfull wizard. He sells all tomes of the spells mentioned above and some rare books. Staff of Bee Swarms: same effects as the Bee Swarm spellįrand can be found in the Arcaneum of the College of Winterhold. Staff of Bug Swarms: same effects as the Bug Swarm spell Staff of Slime: same effects as the Slime spell Staff of Broken Armor: same effects as the Break armor spell Staff of Petrifying: same effects as the Petrify spell Staff of Twisted Words: same effects as the Twisted Words spell Staff of Cursed Blood: same effects as the Blood Curse spell Staff of Plasma: same effects as the Plasmabolt spell Staff of Ice Shards: same effects as the Ice Shards spell Staff of Lightbeam: same effects as the Lightbeam spell All scrolls can be bought from Frand or found troughout Skyrim. Concentration spells couldn't be turned into scrolls. (Conjuration skill must be higher than the target's health)īasicly most spells above but as scroll. Soul Snatch: Directly rip the soul from a weak body and fill a soulgem. Teleport Other: Teleport to target to your location. Soul Charge: put part of your own soul into your enchanted weapon to recharge it.(Reduce your own health by 10 to charge your weapon with 50 points per second.) LEFT HAND ONLY Grand 2H Soul Charge: put part of your own soul into your two-handed enchanted weapon to recharge it.(Reduce your own health by 100 to charge your weapon with 500 points.) LESSER POWER!!! Grand Soul Charge: put part of your own soul into your enchanted weapon to recharge it.(Reduce your own health by 100 to charge your weapon with 500 points.) LEFT HAND ONLY someone with a level 60 of conjuration can summon 18 Skeevers.īug Swarm: a swarm that does 15 poison damage per secondīee Swarm: a swarm of bees that does 35 poison damage per second and has a small chance to paralyze You can summon Skeever up to 0.3 times your conjuration skill, so e.g. Summon Plague: Summon a pack of Skeevers for 60 seconds. Doesn't work on unarmored people, creatures and falmers. (reduce speed by 75% and stamina regen by 50%)īreak Armor: Break the armor of your enemy, reducing it's ability to absorb damage. Slime: Cover enemies in slime, slowing them down for a while. Waterwalking: you're able to walk on water while casting this spell Starlight: summon a bright star to light up your way Illusion ends when target recieves damage. In this period the target cannot move or be moved. Petrify: Petrify a target for 45 seconds. Steal Knowledge: Equip the same spells as your target for 30 seconds. Twisted Words: Mages are unable to pronounce their incantations, leaving them unable to preform their magic. (20% - 60% chance to avoid damage and 10 - 30 increased sneak, the value depends on the lightlevel) Shadow Form: Blend in with the shadows, making you harder to see or hit. Night Eye: can see much better in the dark Mystic Aura: Incoming spells cannot get a hold of you, making them last only for 1 second.īlood Curse: Manipulate the blood of your victim, rendering him unable to control his body while draining 10 health per second for 20 seconds. Rejuvenation: Restore all your health, stamina and magicka. NEW Plasmabolt: A bolt of ectoplasm dealing 30 damage and reduce magic resistanceĬleanse Body: get rid of any disease and poison you have contracted (damage 150 health 75 stamina, 75 magicka per second) No wizard can control so much power completely. Quake: let the earth tremble under your feet (no damage) Gust: a gust of wind blowing away anyone in it's path (no damage) Ice Shards: a volley of razor sharp icicles (50 frost damage) (10 damage to health and magicka + 5 firedamage to undead) Now he is ready to share his knowledge with anyone who can afford his services. Within them he found descriptions of old and forgotten spells. Do you like this mod? Check out Part 2 for more spells!Ī new college wizard called Frand has been busy studying old books in the arcaneum.
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